Job Description

Please note this project goes to Feb 2020. Possibility to extend.

  • The team has a Unity 3D based vehicle and traffic simulation platform, which is used for several research projects. The corporate partner will be responsible for creating a simulated vehicle network that can mimic the real world in the Unity environment. In particular, the contractor will implement the prototype for the control of many vehicles inside the simulator.
As part of the research team, the corporate partner will be responsible for:
  • Understanding the existing simulator architecture, defining the approach to realize the prototype for control for many vehicles and integration of control with external applications to be implemented in the prototype.
  • Implement vehicle control and integration of control with external applications within Unity (using C#).
  • Integrate, test and document the simulator with the external applications
  • MS in Computer Science, Mechanical Engineering, or related field.
  • 3+ year experience of Unity 3D development (environment development, programmatic control, communication, etc.)
Required Skills:
  • Excellent skills in design & development of prototypes for Unity 3D
  • Excellent coding skills in programmatic control of the Unity environment (C#, etc.)
  • Design documentation (e.g. system diagrams, development methodology, etc.)
  • Strong knowledge and experience in implementing software algorithms
Additional Skills:
  • Experience in communication control,e.g. MQTT
  • Experience on traffic simulator, e.g. Aimsun, Vissim
  • Experience on ROS

ADAPT TECHNOLOGY is a people-first company looking for dedicated and ambitious candidates to join our team.

Job Type: Full-time

Location: Mountain View, CA

Email us at

Please email resume, including all contact information.